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Except where noted, all design, models, textures, and animation created by Steve Burke.
Wind and Stone All artwork: Steve Burke Sound: Dan Burke
Dance of the Nailboy Design, models, textures, and animation created by Steve Burke
Character animation and sound by Dan Burke
Rockem Sockem Robots Arena PSX. Mattel Cinematic sequences for Playstation game.
Design, Direction, Modeling, Textures, Lighting, Compositing: Steve Burke Modeling and Textures: Adam Yeager Modeling, Set Design, Robot Animations: Dan Burke Character Animation: Steve Wasaff
Additional contributions: Teod Tomlinson, Jeremy Engleman
Vigilante 8: Second Offense PSX/Dreamcast. Luxoflux Corp./Activision Character Models created for game cinematic sequences.
Character Designs: Luxoflux Corp. Detailed 3D model of human figure
Gotcha All artwork: Steve Burke Sound: Dan Burke
Uprising 2. Windows Game. Cyclone Studios/3DO Excerpts from ten plus minutes of cinematic sequences.
Design, Modeling, Textures, Lighting, Animation: Steve Burke Ship Designs: Cyclone Studios
SpaceMonster All artwork: Steve Burke Sound: Dan Burke
Loadzilla Character. Gumas Advertising Design, animation: Dan Burke, Steve Burke
Modeling and Textures: Adam Yeager, Steve Burke
Fishes All artwork: Steve Burke Sound: Dan Burke
Retro Burke Studios Promo
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